A creative, versatile and veteran Level Designer with an eagerness to tackle new challenges. Experienced in blending systems, scenarios and stories into memorable moments. Dedicated to fostering an environment of collaboration, creativity and artistic growth. Motivated to craft engaging games that stand as best in class.

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RESPAWN ENTERTAINMENT (EA) | 2018 – PRESENT
Principal / Senior Level Designer
I designed Jedi: Fallen Order’s opening level and carried half of the level from concept to completion. On Jedi: Survivor I contributed to the opening level, designed two puzzle shrines, and owned two of Jedha’s districts.

2K MARIN & HANGAR 13 (2K GAMES) | 2012 – 2018
Level / Mission Designer

At 2K Marin I owned two side missions and the final story mission of The Bureau. On Mafia 3 and its DLC (Hangar 13), I worked on a variety of story-driven missions, open-world missions and set pieces. After Mafia 3 DLC, I prototyped gameplay mechanics and modes for future projects.

NIHILISTIC SOFTWARE | 2008 – 2012
Senior Designer

On Zombie Apocalypse I designed and tuned dozens of levels for this multiplayer, dual-stick shooter. My next project was Resistance: Burning Skies. I contributed one story mission to this FPS launch title on the PS Vita.

FACTOR 5 | 2000 – 2008
Level Designer / Senior Designer

During Rogue Leader and Rebel Strike’s development I owned multiple missions from concept to completion. This entailed scripting gameplay logic, creating terrain and modeling final art assets. I also developed and pitched the Lair IP,  as well as designed several of its missions.

History

Responsibilities & Expertise

  • Layout: block mesh creation with emphasis on gameplay, story, visual appeal, pacing and performance (streaming, A.I. limits, etc.).

  • 3rd Person Gameplay: melee and cover-based shooter combat, traversal sequences, set pieces, environmental storytelling, and puzzles.

  • Collaboration with Design, Art and Narrative to create harmonious experiences that maintain design integrity throughout production.

  • Experienced with Unreal, Maya and 3DS Max in production environments.

Shipped Games

  • Star Wars Jedi: Survivor | 2023

  • Star Wars Jedi: Fallen Order | 2019

  • Mafia 3 & DLC | 2016-17

  • The Bureau: XCOM Declassified | 2013

  • Resistance: Burning Skies | 2012

  • PlayStation Move Heroes | 2011

  • Zombie Apocalypse | 2010

  • Lair | 2007

  • Star Wars: Rogue Squadron III: Rebel Strike | 2003

  • Star Wars: Rogue Squadron II: Rogue Leader | 2001

Education

BFA Animation – Edinboro University of Pennsylvania