A creative, versatile and veteran Level Designer with an eagerness to tackle new challenges. Experienced in blending systems, scenarios and stories into memorable moments. Dedicated to fostering an environment of collaboration, creativity and artistic growth. Motivated to craft engaging games that stand as best in class.
Currently a Principal Level Designer at Respawn Entertainment.
Star Wars Jedi: Survivor
April 28, 2023
Star Wars Jedi: Fallen Order
November 15, 2019
Mafia III
October 7, 2016
The Bureau: XCOM Declassified
August 20, 2013
Resistance: Burning Skies
May 29, 2012
Zombie Apocalypse
September 23, 2009
Lair
August 31, 2007
Star Wars Rogue Squadron III: Rebel Strike
October 15, 2003
Star Wars Rogue Squadron II: Rogue Leader
November 9, 2001